These are the sort of problems that we would excoriate a AAA release for, but there's a difference here. It's likely that it will get fixed in the coming months, but in the meantime, people have paid real US currency for the privilege to play it. PUBG on PC has been refined to the point where it's a playable game, but PUBG on console has a long ways to go. It's a real problem for a game where a 20-minute long match can be decided in one hectic second, and it's pretty inexcusable for any game at all. ![]() The game has serious technical issues on Xbox One, mostly in the realm of framerate and draw distance. ![]() PUBG has never been a sterling example of a deeply crafted game free of technical trouble, but things appear to have taken a long step backward for the console release.
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